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Flying Ball

New
Ball rolling along a twisting narrow track high in the sky
  • Genre Arcade games
  • Players 1
  • Session 4 min
  • Price Free
  • Updated

A rolling ball on narrow tracks high above nothing. The route twists, climbs and occasionally stops existing, and because there is no ground beneath the track a mistake is not a collision but a fall — which makes the consequences absolute and the margin genuinely thin. What gives it character is the camera. Because the track twists in three dimensions, the direction that looks correct is not always the direction that is correct, and part of the skill is learning to read a turn before the view has caught up with it. Speed rises with distance, traps are placed to punish a late read, and the whole run is a single continuous stretch rather than levels. Runs are short and restarts immediate, which is what a game with this little margin for error needs.

Controls
A and D or arrowsSteer
SpaceJump
TouchTap or swipe either side

How to play Flying Ball

  1. Look at the far end of the track, not the ball; the near section is already committed.
  2. Steer in small corrections, because the track is narrow and momentum carries.
  3. Read twists early — the camera lags behind the turn and following it is too late.
  4. Jump only when the track actually breaks; unnecessary jumps are unnecessary risk.
  5. Restart immediately, since this is muscle memory.

Tips

  • Staying centred is worth more than taking the inside of a turn.
  • The traps that catch people are the ones placed just after a twist, where the camera is still settling.
  • Speed rises steadily, so the reading distance that worked earlier is now too short.
  • Watching the track's horizon rather than the ball roughly doubles the reaction time available to you.

Questions about Flying Ball

What ends a run?

Falling off the track, or hitting a trap.

Does it get faster?

Yes, with distance.

Is there a track edge to bounce off?

No, which is what makes it unforgiving.

Is it level-based?

No, one continuous run.

Does it work on a phone?

Yes, with taps or swipes.

Does it need installing?

No, it runs in the browser.

Is there anything to unlock?

Ball skins earned with distance.

Is there a jump?

Yes, for the places where the track breaks, though using it unnecessarily is a common mistake.

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