Sorry Bob
New
- Genre Skill games
- Players 1
- Session 7 min
- Price Free
- Updated
A surgery simulator built to be awkward on purpose. The instruments behave as though they have been dipped in oil, the patient is not securely attached to anything, and picking up a pair of tweezers is a genuine achievement the first few times. Then the rooms start moving: an operation in free fall, another in the back of a van at speed. The joke is that you slowly get good at it anyway.
| Mouse | Move the hand and grab |
|---|---|
| Click and hold | Keep hold of an instrument or an organ |
| Keys | Switch between the tools laid out beside the table |
| Touch | Drag with a finger to move the hand |
How to play Sorry Bob
- Take your time picking up the first tool. Grabbing is the skill the whole game is built on and rushing it wastes far more seconds than it saves.
- Move in short pulls rather than long sweeps. The hand carries momentum and a long drag ends somewhere you did not intend.
- Clear the area before starting the part that matters. Loose instruments knocked across the table cause most of the disasters.
- Watch what the room is doing. In the moving stages the patient slides, and timing an incision to the lull is the whole trick.
- Restart early when a stage has gone wrong. Recovering from chaos costs longer than beginning again.
Tips
- Lower the sensitivity of your mouse if the hand feels uncontrollable. Half the difficulty is input speed rather than the game.
- The clamp is more useful than it looks. Anything held still stops contributing to the mess.
- Failure is scored generously here, so experiment with the ridiculous approach before settling on the careful one.
Questions about Sorry Bob
Do I need to know anything about medicine?
Nothing at all. The game is about controlling a slippery hand, and the medical setting is the joke rather than the subject.
Why is everything so hard to hold?
On purpose. The physics are exaggerated so that ordinary actions become a challenge, which is the entire premise.
What are the strange operating rooms?
Later stages move the table somewhere it should not be, such as zero gravity or a speeding vehicle, and the patient moves with it.
Can a stage be failed permanently?
No. Every stage restarts instantly, and the failures are part of what you came for.






