Zombie Derby 2
New
- Genre Racing games
- Players 1
- Session 5 min
- Price Free
- Updated
A side-on driving game where fuel is the resource that ends runs. You drive across infested highways toward a safe zone, zombies and obstacles slow you down, and the tank is always emptying — so every decision is about whether an action is worth the fuel it costs. That economy is what lifts it above a crushing-things game. Boosting burns fuel quickly and clears a crowd that would otherwise stop you dead; braking saves fuel and risks being halted by a wreck. Weapons mounted on the car use their own ammunition and deal with what the bumper cannot, which means the loadout you bought with the last run's earnings determines which obstacles are problems. Upgrades between stages — engine, armour, fuel capacity, weapons — are the progression, and a stage that cannot be finished is a signal to spend rather than to try again. That is a well-judged structure, because it turns a failure into earnings rather than a wasted attempt. Stages take a couple of minutes and restarting is immediate. It plays with four inputs on a keyboard or on-screen controls, runs on modest hardware, and saves progress. A solid arcade driving game with a resource decision running underneath every metre of it.
| W and S | Accelerate and brake |
|---|---|
| A and D | Lean |
| Space | Fire weapon |
| Shift | Boost |
| Touch | On-screen controls |
How to play Zombie Derby 2
- Boost through crowds that would stop you and coast where the road is clear.
- Collect every fuel canister; they are the run's real length.
- Use the weapon on obstacles the bumper cannot clear rather than on crowds.
- Upgrade fuel capacity early; it extends every subsequent stage.
- Treat an unfinishable stage as a signal to spend earnings rather than retry.
Tips
- Being stopped dead costs more fuel than boosting through would have.
- Fuel capacity is the upgrade that makes every other one usable.
- A failed run still earns, which makes retrying productive.
Questions about Zombie Derby 2
Is fuel limited?
Yes, and it is what ends runs.
Are there weapons?
Yes, with their own ammunition.
Are there upgrades?
Yes, between stages.
Does progress save?
Yes.
Does it work on a phone?
Yes.
Does it need installing?
No.
How long is a stage?
A couple of minutes.






