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Angry Birds

New
Slingshot aimed at a fort of wood and glass with pigs inside
  • Genre Puzzle games
  • Players 1
  • Session 6 min
  • Price Free
  • Updated

A physics puzzle that everyone remembers as a casual game and which is actually about reading structures. Each level is a fort built from wood, glass and stone, and the pigs inside it are protected by whichever of those materials you choose to ignore. The slingshot gives you angle and power; everything after release is the engine deciding what your choice was worth. The scoring is what turns it from demolition into a puzzle. Birds left unused are worth points, so the levels that feel finished after three shots are usually solvable in one, and the difference is knowing which single beam holds the whole thing up. Glass breaks, wood splinters, stone needs help, and each bird in the queue behaves differently — which means the order they arrive in is a hint about how the designer expects the fort to come down.

Controls
Click and drag backSet the angle and power
ReleaseLaunch the bird
Click in flightTrigger the bird's ability where it has one
TouchDrag and lift

How to play Angry Birds

  1. Look at the structure before touching the slingshot. The load-bearing piece is usually visible.
  2. Aim at joints rather than at pigs. A collapse kills more than a direct hit.
  3. Match the bird to the material: glass first, then wood, and save the heavy bird for stone.
  4. Use each bird's ability at the moment of contact rather than early in the arc.
  5. Restart the level rather than finishing it badly, because unused birds are points.

Tips

  • High arcs drop onto roofs and flat shots go through walls; most levels want one specifically.
  • A structure that wobbles and settles was nearly right — adjust the angle slightly rather than the power.
  • The stars come from efficiency, so a clear with two birds left beats a clear with none.

Questions about Angry Birds

What am I trying to do?

Clear every pig from the level using the birds you are given.

Why do I get points for unused birds?

Efficiency is the actual challenge; the levels are built to be solvable in fewer shots than they look.

Do the birds differ?

Yes, each has its own flight and ability, and matching them to materials matters.

Does it get harder?

Yes, forts become sturdier and the bird queue less generous.

Does it work on touch?

Yes, the slingshot is a drag gesture.

Does it need installing?

No, it runs in the browser.

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