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Ragdoll Drop

New
Ragdoll tumbling past beams and platforms during a long fall
  • Genre Skill games
  • Players 1
  • Session 3 min
  • Price Free
  • Updated

A falling game with almost no controls. You release a ragdoll from the top of a structure and gravity takes over — but you are not a spectator, because small nudges are available mid-fall and each one changes which surfaces the body clips on the way down. The score comes from the fall itself rather than from reaching anywhere. What makes it replayable is that the structures are consistent. The same release point and the same nudges produce the same fall, so a run that scored well can be understood and improved rather than merely repeated, and the interesting skill is learning which early contact sets up the rest of the descent. A single clipped beam near the top changes everything below it, which means the first second of a fall matters more than the last three. Runs last seconds. The restart is a press, the physics are exaggerated enough to be funny, and there is no failure state beyond a boring landing. It is a two-minute game that happens to bear repetition unusually well, plays with one input on a phone, and runs on very modest hardware.

Controls
Click, tap or SpaceRelease, then nudge mid-fall
RRestart

How to play Ragdoll Drop

  1. Plan the first contact; everything below it follows from there.
  2. Nudge early rather than late, where the fall still has far to travel.
  3. Aim to clip surfaces rather than avoid them; contact is what scores.
  4. Repeat a good fall to learn which nudge produced it.
  5. Restart freely — runs last seconds.

Tips

  • The first second of a fall decides more than the rest of it.
  • Identical inputs give identical falls, so good runs can be refined.
  • Avoiding everything produces the lowest scores, not the highest.

Questions about Ragdoll Drop

Do I control the fall?

Only by nudging; gravity does the rest.

Is it scored?

Yes, on the fall and landing.

Is it random?

No, identical inputs repeat.

How long is a run?

Seconds.

Does it work on a phone?

Yes, one tap.

Does it need installing?

No.

Is there a fail state?

Only a dull landing.

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