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OvO 2

New
Character wall jumping between platforms in a parkour platformer
  • Genre Arcade games
  • Players 1
  • Session 6 min
  • Price Free
  • Updated

A precision platformer that treats momentum as the resource. Slides, wall jumps, dives and drops all preserve or destroy speed depending on how they are chained, and the levels are built so that the intended route is the one that never requires you to stop. Restarts are instant, which is essential, because learning a level here means running the same twelve seconds forty times until the sequence stops needing thought. Forty-plus levels escalate steadily, and the speedrunning community around this kind of game exists for a reason: once you can finish a level, finishing it in half the time is a different and better game.

Controls
Arrows or WASDMove
Up or WJump
Down or SSlide and dive
Against a wallJump again to wall jump
RRestart instantly

How to play OvO 2

  1. Slide into jumps rather than jumping from standing. The slide preserves the speed the level assumes you have.
  2. Wall jump early, at the moment of contact, rather than after sticking to the surface.
  3. Dive to convert height into distance when a gap looks too wide.
  4. Learn the level as one continuous sequence rather than as a set of obstacles.
  5. Restart the instant a run loses momentum, since a slow run teaches the wrong timing.

Tips

  • Stopping is almost always a mistake. If a section seems to require it, you have missed the intended line.
  • The hardest levels usually have one difficult transition and a lot of straightforward movement around it.
  • Chase your own times once a level is cleared. That is where the game opens up.

Questions about OvO 2

How many levels are there?

More than forty, escalating in the complexity of the movement they demand.

Is it a speedrunning game?

It supports it heavily. Clearing a level is the first goal and clearing it quickly is the real one.

Are restarts fast?

Instant, which the difficulty depends on.

Is it hard?

Yes, deliberately, though the controls are simple and the learning is fair.

Does it work on a phone?

Yes, though the precision is easier with a keyboard.

Do I need the first game?

No, it stands on its own.

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