Granny
New
- Genre Puzzle games
- Players 1
- Session 9 min
- Price Free
- Updated
The game that defined this particular shape of browser horror. You are locked in an old house with five days to get out, the occupant has extremely good hearing, and there is nothing to fight with — so the entire game is about sound: which floorboards creak, which objects clatter when dropped, and how much noise a door makes when you are in a hurry. The house is consistent between attempts, which is what makes the five-day limit fair. A failed day is not a wasted one; it is a day in which you learned which cupboard held the item you needed and which corridor announces you. Progress is knowledge, the puzzle is figuring out what each locked thing wants, and the tension comes from the fact that the safest strategy — moving very slowly — is also the one most likely to run out of days.
| WASD | Move, walk slowly to stay quiet |
|---|---|
| Mouse | Look and interact |
| E | Pick up and use |
| Right click | Place an object down gently |
| C | Crouch |
| Hide key | Under beds and in wardrobes |
How to play Granny
- Place objects down rather than dropping them; a dropped item is heard across the house.
- Learn the loud floorboards and route around them.
- Hide immediately when you hear footsteps and stay put until they pass.
- Search one room properly rather than three in a hurry.
- Treat every failed day as reconnaissance; the layout is the real progress.
Tips
- Noise on one floor draws her off another, which is usable once you know the layout.
- Most items you find are the answer to something you have already seen locked.
- Moving very slowly is safe and can cost you the five days, so pace matters.
Questions about Granny
Can I fight back?
No, there is nothing to fight with.
How many attempts do I get?
Five in-game days.
What gives me away?
Sound — running, dropping things and careless doors.
Is the house the same each time?
Yes, which is what makes learning it the progression.
Does it need a keyboard?
Yes.
Does it need installing?
No, it runs in the browser.
Is it frightening?
Tense rather than scare-driven.






