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Evil Nun 2: Origins

New
Dark corridor in an old building with a hiding place visible
  • Genre Puzzle games
  • Players 1
  • Session 9 min
  • Price Free
  • Updated

A survival horror escape built on the familiar and durable loop: a building you cannot leave, items scattered through it that the exits need, and an antagonist moving through the same space with its own logic. There is nothing to fight with, so every encounter is resolved by hiding or by being somewhere else. What it does well is the learning curve across attempts. The building is consistent, so a failed run teaches you the layout, the noisy floors and the hiding places, and the knowledge is the only progression — which makes being caught frustrating in a productive way rather than an arbitrary one. The prequel framing supplies a reason for the setting without demanding you know the earlier game. It is not doing anything novel with the genre; it is doing the standard thing carefully, which is why the format keeps working.

Controls
WASDMove
MouseLook and interact
EPick up and use items
CCrouch
ShiftRun, at the cost of noise
Hide keyEnter a hiding place

How to play Evil Nun 2: Origins

  1. Move crouched by default; the speed cost is small and the noise difference is large.
  2. Search a floor completely before moving on, because backtracking is when you get caught.
  3. Learn the hiding places in each area before you need one.
  4. Note what each locked exit requires and collect for it deliberately rather than hoarding.
  5. Treat a failed attempt as reconnaissance — the layout is the thing that carries.

Tips

  • Noise draws attention to a place, which can be used to move the threat away from where you want to be.
  • Running is occasionally correct and only when you already know your route.
  • Sound is the main warning system, so play with audio on.

Questions about Evil Nun 2: Origins

Is there combat?

None. Hiding and avoidance are the options.

Is the building consistent between attempts?

Yes, which is what makes learning it the progression.

Do I need the first game?

No, it stands alone.

What happens when I am caught?

The attempt ends and you restart with what you learned.

Does it need a keyboard?

Yes.

Does it need installing?

No, it runs in the browser.

Is it very frightening?

It works on pursuit and tension rather than constant scares.

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